using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using WIDESEA_Core.Extensions;
namespace WIDESEA_Core.Utilities
{
public class FileHelper
{
private static object _filePathObj = new object();
/// <summary>
/// 通过è¿ä»£å™¨è¯»å–平颿–‡ä»¶è¡Œå†…容(必须是带有\r\næ¢è¡Œçš„æ–‡ä»¶,ç™¾ä¸‡è¡Œä»¥ä¸Šçš„å†…å®¹è¯»å–æ•ˆçއå˜åœ¨é—®é¢˜,适用于100M左峿–‡ä»¶ï¼Œè¡Œ100W内,超出的会有å¡é¡¿)
/// </summary>
/// <param name="fullPath">文件全路径</param>
/// <param name="page">分页页数</param>
/// <param name="pageSize">分页大å°</param>
/// <param name="seekEnd"> æ˜¯å¦æœ€åŽä¸€è¡Œå‘å‰è¯»å–,默认从å‰å‘åŽè¯»å–</param>
/// <returns></returns>
public static IEnumerable<string> ReadPageLine(string fullPath, int page, int pageSize, bool seekEnd = false)
{
if (page <= 0)
{
page = 1;
}
fullPath = fullPath.ReplacePath();
var lines = File.ReadLines(fullPath, Encoding.UTF8);
if (seekEnd)
{
int lineCount = lines.Count();
int linPageCount = (int)Math.Ceiling(lineCount / (pageSize * 1.00));
//超过总页数,ä¸å¤„ç†
if (page > linPageCount)
{
page = 0;
pageSize = 0;
}
else if (page == linPageCount)//最åŽä¸€é¡µï¼Œå–最åŽä¸€é¡µå‰©ä¸‹æ‰€æœ‰çš„行
{
pageSize = lineCount - (page - 1) * pageSize;
if (page == 1)
{
page = 0;
}
else
{
page = lines.Count() - page * pageSize;
}
}
else
{
page = lines.Count() - page * pageSize;
}
}
else
{
page = (page - 1) * pageSize;
}
lines = lines.Skip(page).Take(pageSize);
var enumerator = lines.GetEnumerator();
int count = 1;
while (enumerator.MoveNext() || count <= pageSize)
{
yield return enumerator.Current;
count++;
}
enumerator.Dispose();
}
public static bool FileExists(string path)
{
return File.Exists(path.ReplacePath());
}
public static string GetCurrentDownLoadPath()
{
return ("Download\\").MapPath();
}
public static bool DirectoryExists(string path)
{
return Directory.Exists(path.ReplacePath());
}
public static string Read_File(string fullpath, string filename, string suffix)
{
return ReadFile((fullpath + "\\" + filename + suffix).MapPath());
}
public static string ReadFile(string fullName)
{
// Encoding code = Encoding.GetEncoding(); //Encoding.GetEncoding("gb2312");
string temp = fullName.MapPath().ReplacePath();
string str = "";
if (!File.Exists(temp))
{
return str;
}
StreamReader sr = null;
try
{
sr = new StreamReader(temp);
str = sr.ReadToEnd(); // è¯»å–æ–‡ä»¶
}
catch { }
sr?.Close();
sr?.Dispose();
return str;
}
/// <summary>
/// å–åŽç¼€å
/// </summary>
/// <param name="filename">文件å</param>
/// <returns>.gif|.htmlæ ¼å¼</returns>
public static string GetPostfixStr(string filename)
{
int start = filename.LastIndexOf(".");
int length = filename.Length;
string postfix = filename.Substring(start, length - start);
return postfix;
}
/// <summary>
///
/// </summary>
/// <param name="path">路径 </param>
/// <param name="fileName">文件å</param>
/// <param name="content">写入的内容</param>
/// <param name="appendToLast">是å¦å°†å†…å®¹æ·»åŠ åˆ°æœªå°¾,é»˜è®¤ä¸æ·»åŠ </param>
public static void WriteFile(string path, string fileName, string content, bool appendToLast = false)
{
path = path.ReplacePath();
fileName = fileName.ReplacePath();
if (!Directory.Exists(path))//如果ä¸å˜åœ¨å°±åˆ›å»ºfile文件夹
Directory.CreateDirectory(path);
using (FileStream stream = File.Open(path + fileName, FileMode.OpenOrCreate, FileAccess.Write))
{
byte[] by = Encoding.Default.GetBytes(content);
if (appendToLast)
{
stream.Position = stream.Length;
}
else
{
stream.SetLength(0);
}
stream.Write(by, 0, by.Length);
}
}
/// <summary>
/// è¿½åŠ æ–‡ä»¶
/// </summary>
/// <param name="Path">文件路径</param>
/// <param name="strings">内容</param>
public static void FileAdd(string Path, string strings)
{
StreamWriter sw = File.AppendText(Path.ReplacePath());
sw.Write(strings);
sw.Flush();
sw.Close();
sw.Dispose();
}
/// <summary>
/// æ‹·è´æ–‡ä»¶
/// </summary>
/// <param name="OrignFile">原始文件</param>
/// <param name="NewFile">新文件路径</param>
public static void FileCoppy(string OrignFile, string NewFile)
{
File.Copy(OrignFile.ReplacePath(), NewFile.ReplacePath(), true);
}
/// <summary>
/// åˆ é™¤æ–‡ä»¶
/// </summary>
/// <param name="Path">路径</param>
public static void FileDel(string Path)
{
File.Delete(Path.ReplacePath());
}
/// <summary>
/// 移动文件
/// </summary>
/// <param name="OrignFile">原始路径</param>
/// <param name="NewFile">新路径</param>
public static void FileMove(string OrignFile, string NewFile)
{
File.Move(OrignFile.ReplacePath(), NewFile.ReplacePath());
}
/// <summary>
/// 在当å‰ç›®å½•下创建目录
/// </summary>
/// <param name="OrignFolder">当å‰ç›®å½•</param>
/// <param name="NewFloder">新目录</param>
public static void FolderCreate(string OrignFolder, string NewFloder)
{
Directory.SetCurrentDirectory(OrignFolder.ReplacePath());
Directory.CreateDirectory(NewFloder.ReplacePath());
}
/// <summary>
/// 创建文件夹
/// </summary>
/// <param name="Path"></param>
public static void FolderCreate(string Path)
{
// 判æ–ç›®æ ‡ç›®å½•æ˜¯å¦å˜åœ¨å¦‚æžœä¸å˜åœ¨åˆ™æ–°å»ºä¹‹
if (!Directory.Exists(Path.ReplacePath()))
Directory.CreateDirectory(Path.ReplacePath());
}
public static void FileCreate(string Path)
{
FileInfo CreateFile = new FileInfo(Path.ReplacePath()); //创建文件
if (!CreateFile.Exists)
{
FileStream FS = CreateFile.Create();
FS.Close();
}
}
/// <summary>
/// é€’å½’åˆ é™¤æ–‡ä»¶å¤¹ç›®å½•åŠæ–‡ä»¶
/// </summary>
/// <param name="dir"></param>
/// <returns></returns>
public static void DeleteFolder(string dir)
{
dir = dir.ReplacePath();
if (Directory.Exists(dir)) //如果å˜åœ¨è¿™ä¸ªæ–‡ä»¶å¤¹åˆ 除之
{
foreach (string d in Directory.GetFileSystemEntries(dir))
{
if (File.Exists(d))
File.Delete(d); //ç›´æŽ¥åˆ é™¤å…¶ä¸çš„æ–‡ä»¶
else
DeleteFolder(d); //é€’å½’åˆ é™¤åæ–‡ä»¶å¤¹
}
Directory.Delete(dir, true); //åˆ é™¤å·²ç©ºæ–‡ä»¶å¤¹
}
}
/// <summary>
/// 指定文件夹下é¢çš„æ‰€æœ‰å†…容copyåˆ°ç›®æ ‡æ–‡ä»¶å¤¹ä¸‹é¢
/// </summary>
/// <param name="srcPath">原始路径</param>
/// <param name="aimPath">ç›®æ ‡æ–‡ä»¶å¤¹</param>
public static void CopyDir(string srcPath, string aimPath)
{
try
{
aimPath = aimPath.ReplacePath();
// æ£€æŸ¥ç›®æ ‡ç›®å½•æ˜¯å¦ä»¥ç›®å½•分割å—符结æŸå¦‚æžœä¸æ˜¯åˆ™æ·»åР之
if (aimPath[aimPath.Length - 1] != Path.DirectorySeparatorChar)
aimPath += Path.DirectorySeparatorChar;
// 判æ–ç›®æ ‡ç›®å½•æ˜¯å¦å˜åœ¨å¦‚æžœä¸å˜åœ¨åˆ™æ–°å»ºä¹‹
if (!Directory.Exists(aimPath))
Directory.CreateDirectory(aimPath);
// 得到æºç›®å½•çš„æ–‡ä»¶åˆ—è¡¨ï¼Œè¯¥é‡Œé¢æ˜¯åŒ…嫿–‡ä»¶ä»¥åŠç›®å½•路径的一个数组
//å¦‚æžœä½ æŒ‡å‘copyç›®æ ‡æ–‡ä»¶ä¸‹é¢çš„æ–‡ä»¶è€Œä¸åŒ…å«ç›®å½•请使用下é¢çš„æ–¹æ³•
//string[] fileList = Directory.GetFiles(srcPath);
string[] fileList = Directory.GetFileSystemEntries(srcPath.ReplacePath());
//é历所有的文件和目录
foreach (string file in fileList)
{
//先当作目录处ç†å¦‚æžœå˜åœ¨è¿™ä¸ªç›®å½•就递归Copy该目录下é¢çš„æ–‡ä»¶
if (Directory.Exists(file))
CopyDir(file, aimPath + Path.GetFileName(file));
//å¦åˆ™ç›´æŽ¥Copy文件
else
File.Copy(file, aimPath + Path.GetFileName(file), true);
}
}
catch (Exception ee)
{
throw new Exception(ee.ToString());
}
}
/// <summary>
/// èŽ·å–æ–‡ä»¶å¤¹å¤§å°
/// </summary>
/// <param name="dirPath">文件夹路径</param>
/// <returns></returns>
public static long GetDirectoryLength(string dirPath)
{
dirPath = dirPath.ReplacePath();
if (!Directory.Exists(dirPath))
return 0;
long len = 0;
DirectoryInfo di = new DirectoryInfo(dirPath);
foreach (FileInfo fi in di.GetFiles())
{
len += fi.Length;
}
DirectoryInfo[] dis = di.GetDirectories();
if (dis.Length > 0)
{
for (int i = 0; i < dis.Length; i++)
{
len += GetDirectoryLength(dis[i].FullName);
}
}
return len;
}
/// <summary>
/// èŽ·å–æŒ‡å®šæ–‡ä»¶è¯¦ç»†å±žæ€§
/// </summary>
/// <param name="filePath">文件详细路径</param>
/// <returns></returns>
public static string GetFileAttibe(string filePath)
{
string str = "";
filePath = filePath.ReplacePath();
System.IO.FileInfo objFI = new System.IO.FileInfo(filePath);
str += "详细路径:" + objFI.FullName + "<br>文件åç§°:" + objFI.Name + "<br>文件长度:" + objFI.Length.ToString() + "å—节<br>创建时间" + objFI.CreationTime.ToString() + "<br>最åŽè®¿é—®æ—¶é—´:" + objFI.LastAccessTime.ToString() + "<br>修改时间:" + objFI.LastWriteTime.ToString() + "<br>所在目录:" + objFI.DirectoryName + "<br>扩展å:" + objFI.Extension;
return str;
}
}
}