using System;
using System.IO;
namespace WIDESEAWCS_Tasks.SocketServer
{
public partial class TcpSocketServer
{
///
/// ÊÍ·Å·þÎñÆ÷ʹÓõÄËùÓÐ×ÊÔ´²¢Í£Ö¹¼àÌý´«ÈëÁ¬½Ó¡£
///
/// µ±²»ÔÙÐèÒª·þÎñÆ÷ʱµ÷Óô˷½·¨£¬ÒÔÈ·±£ËùÓÐÏà¹Ø×ÊÔ´£¨ÈçÍøÂç¼àÌýÆ÷ºÍͬ²½ÔÓ±»ÕýÈ·ÊÍ·Å¡£
/// µ÷Óà ºó£¬·þÎñÆ÷ÎÞ·¨ÖØÐÂÆô¶¯»òÔÙ´ÎʹÓá£
public void Dispose()
{
_cts?.Cancel();
_listener?.Stop();
_cts?.Dispose();
foreach (var sem in _clientLocks.Values) { try { sem.Dispose(); } catch { } }
_clientLocks.Clear();
Log($"[{DateTime.Now}] TcpSocketServer stopped");
}
}
}