using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace WIDESEAWCS_Common { public class RedisName { /// /// Socket设备列表,清除缓存时会用到,清除以SocketDevices开头的缓存 /// public const string SocketDevices = "SocketDevices"; /// /// 设备列表,清除缓存时会用到,清除以IDevice开头的缓存 /// public const string IDevice = "IDevice"; /// /// 设备交互位置列表,清除缓存时会用到,清除以DevicePositions开头的缓存 /// public const string DevicePositions = "DevicePositions"; /// /// API列表,清除缓存时会用到,清除以DevicePositions开头的缓存 /// public const string API = "API"; } }