using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WIDESEAWCS_Common
{
public class RedisName
{
///
/// Socket设备列表,清除缓存时会用到,清除以SocketDevices开头的缓存
///
public const string SocketDevices = "SocketDevices";
///
/// 设备列表,清除缓存时会用到,清除以IDevice开头的缓存
///
public const string IDevice = "IDevice";
///
/// 设备交互位置列表,清除缓存时会用到,清除以DevicePositions开头的缓存
///
public const string DevicePositions = "DevicePositions";
///
/// API列表,清除缓存时会用到,清除以DevicePositions开头的缓存
///
public const string API = "API";
}
}