using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; namespace WIDESEA_Core.Enums { /// /// 货位状态 /// public enum LocationStatusEnum { /// /// 空闲 /// [Description("空闲")] Free = 0, /// /// 锁定 /// [Description("锁定")] Lock = 1, /// /// 有货 /// [Description("有货")] InStock = 2, /// /// 空托锁定 /// [Description("空托锁定")] PalletLock = 98, /// /// 空托盘 /// [Description("空托盘")] Pallet = 99 } public enum EnableStatusEnum { /// /// 正常 /// [Description("正常")] Normal = 0, /// /// 只入 /// [Description("只入")] OnlyIn = 1, /// /// 只出 /// [Description("只出")] OnlyOut = 2, /// /// 禁用 /// [Description("禁用")] Disable = 3 } public enum LocationTypeEnum { /// /// 立库 /// [Description("立库货位")] Cube = 1, /// /// 平库 /// [Description("平库货位")] Flat = 2 } public enum LocationChangeType { } }