using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WIDESEA_Common.OrderEnum
{
    public enum CheckOrderStatusEnum
    {
        /// 
        /// 待检
        /// 
        [Description("待检")]
        NotCheck = 0,
        /// 
        /// 已检
        /// 
        [Description("已检")]
        Checked = 1
    }
    public enum CheckAcceptEnum
    {
        /// 
        /// 待检确认
        /// 
        [Description("待检确认")]
        NotCheckAccept =0,
        /// 
        /// 接受
        /// 
        [Description("接受")]
        Accept=1,
        /// 
        /// 不接受
        /// 
        [Description("不接受")]
        UnAccept=2,
    }
    /// 
    /// 
    /// 
    public enum InspectAcceptEnum
    {
        /// 
        /// 待检确认
        /// 
        [Description("待检确认")]
        NotCheckAccept = 0,
        /// 
        /// 接受
        /// 
        [Description("接受")]
        Accept = 1,
        /// 
        /// 不接受
        /// 
        [Description("不接受")]
        UnAccept = 2,
        /// 
        /// 特采接受
        /// 
        [Description("特采接受")]
        DefectAccept = 3
    }
    public enum CheckResultEnum
    {
        /// 
        /// 退货
        /// 
        [Description("退货")]
        Return,
        ///// 
        ///// 特采
        ///// 
        //[Description("特采")]
        //Defect,
        ///// 
        ///// 报废
        ///// 
        //[Description("报废")]
        //Scrapped
    }
    public enum InspectResultEnum
    {
        /// 
        /// 退货
        /// 
        [Description("退货")]
        Return,
        /// 
        /// 特采
        /// 
        [Description("特采")]
        Defect,
        /// 
        /// 报废
        /// 
        [Description("报废")]
        Scrapped
    }
    /// 
    /// 检验上传状态
    /// 
    public enum CheckUploadEnum
    {
        /// 
        /// 未上传
        /// 
        [Description("未上传")]
        UploadNo=0,
        /// 
        /// 已上传
        /// 
        [Description("已上传")]
        UploadOk=1
    }
}