From c30ac3ad95328c1a34661ecde471e4215df9dab3 Mon Sep 17 00:00:00 2001
From: dengjunjie <dengjunjie@hnkhzn.com>
Date: 星期五, 17 十月 2025 19:54:03 +0800
Subject: [PATCH] 添加盘点功能、添加立方智能库补货功能(入库平库调拨出库,立库调拨入库)

---
 新建文件夹/WIDESEA_WMSServer/ClassLibrary2/InventoryInfoService.cs |   10 +++++-----
 1 files changed, 5 insertions(+), 5 deletions(-)

diff --git "a/\346\226\260\345\273\272\346\226\207\344\273\266\345\244\271/WIDESEA_WMSServer/ClassLibrary2/InventoryInfoService.cs" "b/\346\226\260\345\273\272\346\226\207\344\273\266\345\244\271/WIDESEA_WMSServer/ClassLibrary2/InventoryInfoService.cs"
index 858b401..4b6696c 100644
--- "a/\346\226\260\345\273\272\346\226\207\344\273\266\345\244\271/WIDESEA_WMSServer/ClassLibrary2/InventoryInfoService.cs"
+++ "b/\346\226\260\345\273\272\346\226\207\344\273\266\345\244\271/WIDESEA_WMSServer/ClassLibrary2/InventoryInfoService.cs"
@@ -83,14 +83,14 @@
                     switch (request.orderType)
                     {
                         case "1": // 鍏ュ簱
-                            entity.StockQuantity += (float)orderQty;
+                            entity.StockQuantity += orderQty;
                             entity.InDate = DateTime.Now;
                             entity.Remark = "鍏ュ簱鍗曞洖浼�";
                             break;
 
                         case "2": // 鍑哄簱
-                            entity.OutboundQuantity += (float)orderQty;
-                            entity.StockQuantity -= (float)orderQty;
+                            entity.OutboundQuantity += orderQty;
+                            entity.StockQuantity -= orderQty;
                             if (entity.StockQuantity < 0) entity.StockQuantity = 0;
                             entity.Remark = "鍑哄簱鍗曞洖浼�";
                             break;
@@ -103,11 +103,11 @@
                                     decimal diff = Convert.ToDecimal(stock.differenceQuantity);
                                     if (stock.IsProfit == "1") // 鐩樼泩
                                     {
-                                        entity.SupplyQuantity += (float)Math.Abs(diff);
+                                        entity.SupplyQuantity += Math.Abs(diff);
                                     }
                                     else // 鐩樹簭
                                     {
-                                        entity.SupplyQuantity -= (float)Math.Abs(diff);
+                                        entity.SupplyQuantity -= Math.Abs(diff);
                                         if (entity.SupplyQuantity < 0) entity.SupplyQuantity = 0;
                                     }
                                     entity.PalletCode = stock.palletCode;

--
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