| | |
| | | } |
| | | #endregion |
| | | inventoryInfo.StockQuantity = inventoryInfo.SupplyQuantity; |
| | | inventoryInfo.AvailableQuantity = inventoryInfo.StockQuantity; |
| | | inventoryInfo.SupplyQuantity = 0; |
| | | inventoryInfo.StockStatus = StockStatusEmun.鍏ュ簱瀹屾垚.ObjToInt(); |
| | | } |
| | | inventory_Batch.StockQuantity = inventory_Batch.SupplyQuantity; |
| | | inventory_Batch.AvailableQuantity = inventory_Batch.StockQuantity; |
| | | inventory_Batch.SupplyQuantity = 0; |
| | | infosUp.AddRange(inventoryInfos); |
| | | batchesUp.Add(inventory_Batch); |
| | |
| | | } |
| | | #endregion |
| | | inventoryInfo.StockQuantity = inventoryInfo.SupplyQuantity; |
| | | inventoryInfo.AvailableQuantity = inventoryInfo.StockQuantity; |
| | | inventoryInfo.SupplyQuantity = 0; |
| | | inventoryInfo.StockStatus = StockStatusEmun.鍏ュ簱瀹屾垚.ObjToInt(); |
| | | } |
| | | //_inventoryInfoService.UpdateData(inventoryInfos); |
| | | inventory_Batch.StockQuantity = inventory_Batch.SupplyQuantity; |
| | | inventory_Batch.AvailableQuantity = inventory_Batch.StockQuantity; |
| | | inventory_Batch.SupplyQuantity = 0; |
| | | //_inventory_BatchServices.UpdateData(inventory_Batch); |
| | | infosUp.AddRange(inventoryInfos); |
| | |
| | | } |
| | | #endregion |
| | | inventoryInfo.StockQuantity = inventoryInfo.SupplyQuantity; |
| | | inventoryInfo.AvailableQuantity = inventoryInfo.StockQuantity; |
| | | inventoryInfo.SupplyQuantity = 0; |
| | | inventoryInfo.StockStatus = StockStatusEmun.鍏ュ簱瀹屾垚.ObjToInt(); |
| | | } |