| | |
| | | using Microsoft.Extensions.Logging; |
| | | using WIDESEA_Core; |
| | | using WIDESEAWCS_Common.TaskEnum; |
| | | using WIDESEAWCS_Core.Helper; |
| | | using WIDESEAWCS_Core.LogHelper; |
| | | using WIDESEAWCS_ITaskInfoService; |
| | | using WIDESEAWCS_Model.Models; |
| | |
| | | // 检查是否满足自动控制条件: |
| | | // 1. 运行模式为自动(2) |
| | | // 2. 控制模式为客户端控制(1) |
| | | // 3. 运行状态不是 Running(说明已完成当前动作) |
| | | if (latestState.RobotRunMode == 2 && latestState.RobotControlMode == 1 && latestState.OperStatus != "Running") |
| | | // 3. 运行状态是 Running |
| | | if (latestState.RobotRunMode == 2 /*&& latestState.RobotControlMode == 1*/ && latestState.OperStatus == "Running" && latestState.Homed == "Homed") |
| | | { |
| | | // ========== 取货完成后的放货处理 ========== |
| | | // 条件: |
| | |
| | | // - 手臂上有物料(RobotArmObject == 1) |
| | | // - 任务状态为 RobotPickFinish(已记录取货完成) |
| | | if ((latestState.CurrentAction == "PickFinished" || latestState.CurrentAction == "AllPickFinished") |
| | | && latestState.RobotArmObject == 1 |
| | | && latestState.RobotArmObject == 0 |
| | | && task.RobotTaskState == TaskRobotStatusEnum.RobotPickFinish.GetHashCode()) |
| | | { |
| | | _logger.LogInformation("ExecuteAsync:满足放货条件,开始处理取货完成,任务号: {TaskNum}", task.RobotTaskNum); |
| | |
| | | // 发送放货指令 |
| | | await HandlePickFinishedStateAsync(task, ipAddress); |
| | | } |
| | | // ========== 放货完成后的取货处理 ========== |
| | | |
| | | // ========== 初始化或者放货完成后的取货处理 ========== |
| | | // 条件: |
| | | // - 当前动作是 PutFinished、AllPutFinished 或 null(放货完成) |
| | | // - 运行状态为 Homed(已归位) |
| | | // - 手臂上无物料(RobotArmObject == 0) |
| | | // - 任务状态为 RobotPutFinish 或不是 RobotExecuting |
| | | else if ((latestState.CurrentAction == "PutFinished" || latestState.CurrentAction == "AllPutFinished" || latestState.CurrentAction == null) |
| | | && latestState.OperStatus == "Homed" |
| | | else if ((latestState.CurrentAction == "PutFinished" || latestState.CurrentAction == "AllPutFinished" || latestState.CurrentAction.IsNullOrEmpty()) |
| | | && latestState.RobotArmObject == 0 |
| | | && (task.RobotTaskState == TaskRobotStatusEnum.RobotPutFinish.GetHashCode() |
| | | || task.RobotTaskState != TaskRobotStatusEnum.RobotExecuting.GetHashCode())) |
| | |
| | | // 如果条码生成成功 |
| | | if (!string.IsNullOrEmpty(trayBarcode1) && !string.IsNullOrEmpty(trayBarcode2)) |
| | | { |
| | | // 将条码添加到状态中,供后续放货时使用 |
| | | stateForUpdate.CellBarcode.Add(trayBarcode1); |
| | | stateForUpdate.CellBarcode.Add(trayBarcode2); |
| | | if(stateForUpdate.CellBarcode.Contains(trayBarcode1)|| stateForUpdate.CellBarcode.Contains(trayBarcode2)) |
| | | { |
| | | _logger.LogError("HandlePutFinishedStateAsync:生成的托盘条码已存在,可能存在重复,任务号: {TaskNum}", task.RobotTaskNum); |
| | | QuartzLogger.Error($"生成的托盘条码已存在,可能存在重复", stateForUpdate.RobotCrane.DeviceName); |
| | | |
| | | // 条码重复,记录错误日志并停止后续操作(后续放货时会用到这些条码信息,供后续放货时使用,调试后可能会取消此逻辑) |
| | | return; |
| | | } |
| | | else |
| | | { |
| | | _logger.LogInformation("HandlePutFinishedStateAsync:生成的托盘条码唯一,继续执行,任务号: {TaskNum}", task.RobotTaskNum); |
| | | QuartzLogger.Info($"生成的托盘条码唯一,继续执行", stateForUpdate.RobotCrane.DeviceName); |
| | | // 将条码添加到状态中,供后续放货时使用 |
| | | stateForUpdate.CellBarcode.Add(trayBarcode1); |
| | | stateForUpdate.CellBarcode.Add(trayBarcode2); |
| | | } |
| | | |
| | | |
| | | // 记录日志:生成托盘条码成功 |
| | | _logger.LogInformation("HandlePutFinishedStateAsync:生成托盘条码成功: {Barcode1}+{Barcode2},任务号: {TaskNum}", trayBarcode1, trayBarcode2, task.RobotTaskNum); |