| | |
| | | /// å°è½¦ç¼å· |
| | | /// </summary> |
| | | public string singleRobotCode { get; set; } |
| | | |
| | | /// <summary> |
| | | /// å°è½¦ç±»å |
| | | /// </summary> |
| | | public string CarType { get; set; } |
| | | } |
| | | |
| | | public class FloorMapping |
| | | { |
| | | public static Dictionary<string, FloorInfo> FloorMap = new Dictionary<string, FloorInfo> |
| | | { |
| | | { "AA", new FloorInfo { Floor = "1楼", PointCode = "1A" } }, |
| | | { "BB", new FloorInfo { Floor = "2楼", PointCode = "2B" } }, |
| | | { "CC", new FloorInfo { Floor = "3楼", PointCode = "3C" } }, |
| | | { "DD", new FloorInfo { Floor = "4楼", PointCode = "4D" } }, |
| | | { "EE", new FloorInfo { Floor = "5楼", PointCode = "5E" } }, |
| | | { "FF", new FloorInfo { Floor = "6楼", PointCode = "6F" } } |
| | | }; |
| | | } |
| | | |
| | | public class FloorInfo |
| | | { |
| | | public string Floor { get; set; } |
| | | public string PointCode { get; set; } |
| | | } |
| | | } |