|  |  | 
 |  |  | 锘縰sing System; | 
 |  |  | using System.Collections.Generic; | 
 |  |  | using System.ComponentModel; | 
 |  |  | using System.Linq; | 
 |  |  | using System.Text; | 
 |  |  | using System.Threading.Tasks; | 
 |  |  | 
 |  |  |     /// </summary> | 
 |  |  |     public enum LocationChangeType | 
 |  |  |     { | 
 |  |  |         /// <summary> | 
 |  |  |         /// 鍏ュ簱鍒嗛厤 | 
 |  |  |         /// </summary> | 
 |  |  |         [Description("鍏ュ簱鍒嗛厤")] | 
 |  |  |         InboundAssignLocation, | 
 |  |  |  | 
 |  |  |         /// <summary> | 
 |  |  |         /// 鍑哄簱鍒嗛厤 | 
 |  |  |         /// </summary> | 
 |  |  |         [Description("鍑哄簱鍒嗛厤")] | 
 |  |  |         OutboundAssignLocation, | 
 |  |  |  | 
 |  |  |         /// <summary> | 
 |  |  |         /// 绉诲簱鍒嗛厤 | 
 |  |  |         /// </summary> | 
 |  |  |         [Description("绉诲簱鍒嗛厤")] | 
 |  |  |         RelocationAssignLocation, | 
 |  |  |  | 
 |  |  |         /// <summary> | 
 |  |  |         /// 鍏ュ簱浠诲姟瀹屾垚 | 
 |  |  |         /// </summary> | 
 |  |  |         [Description("鍏ュ簱浠诲姟瀹屾垚")] | 
 |  |  |         InboundCompleted, | 
 |  |  |  | 
 |  |  |         /// <summary> | 
 |  |  |         /// 鍑哄簱浠诲姟瀹屾垚 | 
 |  |  |         /// </summary> | 
 |  |  |         [Description("鍑哄簱浠诲姟瀹屾垚")] | 
 |  |  |         OutboundCompleted, | 
 |  |  |  | 
 |  |  |         /// <summary> | 
 |  |  |         /// 绉诲簱浠诲姟瀹屾垚 | 
 |  |  |         /// </summary> | 
 |  |  |         [Description("绉诲簱浠诲姟瀹屾垚")] | 
 |  |  |         RelocationCompleted, | 
 |  |  |  | 
 |  |  |         /// <summary> | 
 |  |  |         /// 鎵嬪姩淇敼 | 
 |  |  |         /// </summary> | 
 |  |  |         [Description("鎵嬪姩淇敼")] | 
 |  |  |         HandUpdate | 
 |  |  |     } | 
 |  |  | } |