| | |
| | | 锘縰sing System; |
| | | using System.Collections.Generic; |
| | | using System.ComponentModel; |
| | | using System.Linq; |
| | | using System.Text; |
| | | using System.Threading.Tasks; |
| | |
| | | /// </summary> |
| | | public enum LocationChangeType |
| | | { |
| | | /// <summary> |
| | | /// 鍏ュ簱鍒嗛厤 |
| | | /// </summary> |
| | | [Description("鍏ュ簱鍒嗛厤")] |
| | | InboundAssignLocation, |
| | | |
| | | /// <summary> |
| | | /// 鍑哄簱鍒嗛厤 |
| | | /// </summary> |
| | | [Description("鍑哄簱鍒嗛厤")] |
| | | OutboundAssignLocation, |
| | | |
| | | /// <summary> |
| | | /// 绉诲簱鍒嗛厤 |
| | | /// </summary> |
| | | [Description("绉诲簱鍒嗛厤")] |
| | | RelocationAssignLocation, |
| | | |
| | | /// <summary> |
| | | /// 鍏ュ簱浠诲姟瀹屾垚 |
| | | /// </summary> |
| | | [Description("鍏ュ簱浠诲姟瀹屾垚")] |
| | | InboundCompleted, |
| | | |
| | | /// <summary> |
| | | /// 鍑哄簱浠诲姟瀹屾垚 |
| | | /// </summary> |
| | | [Description("鍑哄簱浠诲姟瀹屾垚")] |
| | | OutboundCompleted, |
| | | |
| | | /// <summary> |
| | | /// 绉诲簱浠诲姟瀹屾垚 |
| | | /// </summary> |
| | | [Description("绉诲簱浠诲姟瀹屾垚")] |
| | | RelocationCompleted, |
| | | |
| | | /// <summary> |
| | | /// 鎵嬪姩淇敼 |
| | | /// </summary> |
| | | [Description("鎵嬪姩淇敼")] |
| | | HandUpdate |
| | | } |
| | | } |