| | |
| | | |
| | | if(heightType == 1) |
| | | { |
| | | undefinedTypeEmptyLocations = undefinedTypeEmptyLocations.Where(x=>x.Layer <= 3).ToList(); |
| | | definedTypeEmptyLocations = definedTypeEmptyLocations.Where(x => x.Layer <= 3).ToList(); |
| | | undefinedTypeEmptyLocations = undefinedTypeEmptyLocations.Where(x=>x.Layer <= 4).ToList(); |
| | | definedTypeEmptyLocations = definedTypeEmptyLocations.Where(x => x.Layer <= 4).ToList(); |
| | | } |
| | | else if(heightType == 2) |
| | | { |
| | | undefinedTypeEmptyLocations = undefinedTypeEmptyLocations.Where(x => x.Layer == 4).ToList(); |
| | | definedTypeEmptyLocations = definedTypeEmptyLocations.Where(x => x.Layer == 4).ToList(); |
| | | } |
| | | else if (heightType == 3) |
| | | //else if(heightType == 2) |
| | | //{ |
| | | // undefinedTypeEmptyLocations = undefinedTypeEmptyLocations.Where(x => x.Layer == 4).ToList(); |
| | | // definedTypeEmptyLocations = definedTypeEmptyLocations.Where(x => x.Layer == 4).ToList(); |
| | | //} |
| | | else if (heightType == 2) |
| | | { |
| | | undefinedTypeEmptyLocations = undefinedTypeEmptyLocations.Where(x => x.Layer == 5).ToList(); |
| | | definedTypeEmptyLocations = definedTypeEmptyLocations.Where(x => x.Layer == 5).ToList(); |
| | |
| | | { |
| | | Dt_LocationInfo? nearLocation = null; |
| | | if (emptyLocation.RoadwayNo != "SC01_BC" && emptyLocation.Column % 2 == 1) |
| | | nearLocation = locationInfos.FirstOrDefault(x => x.Row == emptyLocation.Row && x.Layer == emptyLocation.Layer && x.Depth == emptyLocation.Depth && x.Column == emptyLocation.Column + 1); |
| | | nearLocation = locationInfos.FirstOrDefault(x => x.Row == emptyLocation.Row && x.Layer == emptyLocation.Layer && x.Depth == emptyLocation.Depth && x.Column == emptyLocation.Column - 1); |
| | | else if (emptyLocation.RoadwayNo == "SC01_BC" && emptyLocation.Column % 2 == 0) |
| | | nearLocation = locationInfos.FirstOrDefault(x => x.Row == emptyLocation.Row && x.Layer == emptyLocation.Layer && x.Depth == emptyLocation.Depth && x.Column == emptyLocation.Column + 1); |
| | | if (nearLocation != null && DepthLocationIsEmpty_BC(locationInfos, nearLocation) != null) |