|  |  |  | 
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|  |  |  | 锘縰sing System; | 
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|  |  |  | using System.Collections.Generic; | 
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|  |  |  | using System.ComponentModel; | 
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|  |  |  | using System.Linq; | 
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|  |  |  | using System.Text; | 
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|  |  |  | using System.Threading.Tasks; | 
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|  |  |  | 
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|  |  |  | /// </summary> | 
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|  |  |  | public enum LocationChangeType | 
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|  |  |  | { | 
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|  |  |  | /// <summary> | 
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|  |  |  | /// 鍏ュ簱鍒嗛厤 | 
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|  |  |  | /// </summary> | 
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|  |  |  | [Description("鍏ュ簱鍒嗛厤")] | 
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|  |  |  | InboundAssignLocation, | 
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|  |  |  |  | 
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|  |  |  | /// <summary> | 
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|  |  |  | /// 鍑哄簱鍒嗛厤 | 
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|  |  |  | /// </summary> | 
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|  |  |  | [Description("鍑哄簱鍒嗛厤")] | 
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|  |  |  | OutboundAssignLocation, | 
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|  |  |  |  | 
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|  |  |  | /// <summary> | 
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|  |  |  | /// 绉诲簱鍒嗛厤 | 
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|  |  |  | /// </summary> | 
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|  |  |  | [Description("绉诲簱鍒嗛厤")] | 
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|  |  |  | RelocationAssignLocation, | 
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|  |  |  |  | 
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|  |  |  | /// <summary> | 
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|  |  |  | /// 鍏ュ簱浠诲姟瀹屾垚 | 
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|  |  |  | /// </summary> | 
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|  |  |  | [Description("鍏ュ簱浠诲姟瀹屾垚")] | 
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|  |  |  | InboundCompleted, | 
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|  |  |  |  | 
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|  |  |  | /// <summary> | 
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|  |  |  | /// 鍑哄簱浠诲姟瀹屾垚 | 
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|  |  |  | /// </summary> | 
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|  |  |  | [Description("鍑哄簱浠诲姟瀹屾垚")] | 
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|  |  |  | OutboundCompleted, | 
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|  |  |  |  | 
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|  |  |  | /// <summary> | 
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|  |  |  | /// 绉诲簱浠诲姟瀹屾垚 | 
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|  |  |  | /// </summary> | 
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|  |  |  | [Description("绉诲簱浠诲姟瀹屾垚")] | 
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|  |  |  | RelocationCompleted, | 
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|  |  |  |  | 
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|  |  |  | /// <summary> | 
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|  |  |  | /// 鎵嬪姩淇敼 | 
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|  |  |  | /// </summary> | 
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|  |  |  | [Description("鎵嬪姩淇敼")] | 
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|  |  |  | HandUpdate | 
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|  |  |  | } | 
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|  |  |  | } | 
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